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Heart Sight. The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw. Invisibility.


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The sprite touches a powerful heat source, such as a volcanic plume or lava stream, and regains 2 (1d4) hit points . Fire sprites reside amongst volcanic regions, syphoning their power from the earthly oven of molten rock. Rather than their forest glade cousins, these sprites look first to battle and care not about the true nature of their.


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Heart Sight: The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw. Invisibility: The sprite magically turns invisible until it attacks or casts.


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Sprite. From Monster Manual, page 283. Warlock's Familiar. The Find Familiar spell can summon a sprite for a warlock player character with the Pact of the Chain boon. Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage. Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target.


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For all their fey splendor, however, sprites lack warmth and compassion. They are aggressive and hardy warriors. secluded area of the forest. Heart Seers. Sprites can sense whether a creature is good or evil by the sound and feeling of its beating heart. Weighing the balance of a creature's past actions, a sprite can.


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Racial Traits: Dexterity +2, Charisma +1. Languages: Common, Elvish, Sylvan. Heart Sight: The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC Charisma Spell saving throw, the sprite also knows the creature's alignment.


D&D 5E Sprite Race Winter Sprite D D Dungeons And Dragons Dnd Monsters Dnd Dragons Daniel Ford

You call forth spirits to protect you. They flit around you to a distance of 15 feet for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it.


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Conclusion - Pixies and Sprites in D&D 5e. So there you have it, the Pixies and Sprites in D&D 5e! Any trip to the Feywild should absolutely include some interaction with these creatures. They are fun and interesting with an incredible amount of potential for roleplay. I feel like most people think of Pixies when they think of fairies in D&D.


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The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed.


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The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it. Open Game Content ( place problems on the discussion page). This is part of the 5e System Reference Document.


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The Blood Hunter (Homebrew) Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. Armed with the rites of forbidden blood magic and a willingness to sacrifice their own.


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I don't know about 5e, but in AD&D: Sprite: 2' tall, and appears like a small elf with butterfly wings and antennae. Pixie: 2.5' tall, appears as a small elf with moth-wings. Nixes (freshwater pixie): 4' tall, with webbed fingers and toes, wide silver eyes, pointed ears, scaled green skin and green hair, wearing seaweed clothes, and have no wings.


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Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage. Shortbow. Heart Sight. Sprite - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki.


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1-3 Warlock - Agonizing Blast for our own damage and Pact for Sprite. If the average enemy AC is 13 for these early levels, then the sprite has a 70% chance to hit them with its +6 to attack. If the average enemy CON is +1 for these early levels, then the sprite has a 45% chance to poison them and a 20% chance to sleep them.


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Sprites can live to be about 130 and reach maturity at around 10. Alignment. Sprites are almost exclusively good, and, more often than not, neutral. Size. Your size is Tiny. Speed. Your base walking speed is 10 feet. Fly. Your have a flying speed equal to 30 feet, however, you cannot fly higher than this.


D&D 5E Sprite Race Winter Sprite D D Dungeons And Dragons Dnd Monsters Dnd Dragons Daniel Ford

Sprite (MM p283, PHB p 310) - "The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell)." Invisible Stalker (MM p192) - "The stalker is invisible." Spells and Abilities. Wild Surge - Sorcerer (PHB p104) - "The invisibility ends on a creature when it attacks or casts.